
Condiciones de uso simples
- ✘ Solo proyectos no comerciales. No se permite en juegos de pago.
- ⓘ Crédito obligatorio: 3D Math Primer for Graphics and Game Development, gamemath.com
- ✘ Debe usarse tal cual, sin modificar.
Es un resumen. Rige la licencia de la página original.
“You can now read the entire book for free!”— gamemath.com · 2026-10-18Sobre este asset
A step-by-step book on the math 3D games need, such as vectors, matrices and quaternion rotation, readable in full online for free. Great when character rotation or camera math gets confusing.※ The image above is a cover made by Yeoul Games, not an actual screenshot — see the original page for real previews.
Información
| Tipo | Libros y textos |
|---|---|
| Creador | Fletcher Dunn, Ian Parberry |
| Sitio original | gamemath.com |
| Licencia | 무료 배포 · 저작권 보유 |
| Precio | Gratis |
| Licencia comprobada el | 2026-10-18 |
| Presentado por | Administración de Yeoul Games |
| Clics al original | 0 |
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